| The sport of fencing
is fast and athletic, a far cry from the choreographed bouts you see on
film or on the stage. Instead of swinging from a chandelier or leaping
from balconies, you will see two fencers performing an intense dance on
a 6-feet by 44-feet strip. The movement is so fast the touches are
scored electrically – a lot more like Star Wars than Errol Flynn.
The Bout
Competitors win a fencing bout (what an individual “game” is called) by
being the first to score 15 points (in direct elimination play) or 5
points (in preliminary pool play) against their opponent, or by having a
higher score than their opponent when the time limit expires. Each time
a fencer lands a valid hit - a touch - on their opponent, they receive
one point. The time limit for direct elimination matches is nine minutes
- three three-minute periods with a one-minute break between each.
Fencers are penalized for crossing the lateral boundaries of the strip,
while retreating off the rear limit of their side results in a touch
awarded to their opponent.
Team matches feature three fencers squaring off against another team of
three in a "relay" format. Each team member fences every member of the
opposing team in sequence over 9 rounds until one team reaches 45
touches or has the higher score when time expires in the final round.
Fencing at the Olympic Games will feature a single-elimination table
format, much like that used in Tennis. There will be no preliminary
rounds, as the initial seeding into the table will be determined by
World Rankings.
The Weapons
Foil, epee and saber are the three weapons used in
the sport of fencing. While some fencers compete in all three events,
elite generally choose to focus their energies on mastering one weapon.
Saber - Hack and Slash
The saber is the modern version of the slashing
cavalry sword. As such, the major difference between saber and the other
two weapons is that saberists can score with the edge of their blade as
well as their point. In saber, the target area is the entire body above
the waist, excluding the hands. The lower half is not valid target,
which is meant to simulate a cavalry rider on a horse. In addition,
saber employs rules of right of way which are very similar to foil but
with subtle differences. Like foil, the fencer who starts to attack
first is given priority should his opponent counter-attack. However,
saber referees are much less forgiving of hesitation by an attacker. It
is common to see a saber fencer execute a stop cut against their
opponent's forearm during such a moment of hesitation, winning right of
way an the point.
Again, as in foil, the saber fencer’s uniform features an electrically
wired metallic lamé, which fully covers their valid target area. Because
the head is valid target area, the fencer's mask is also electrically
wired. One significant departure from foil is that off-target hits do
not register on the scoring machine, and therefore do not halt the
fencing action. Saber fencing is also the first of the three weapons to
feature a wireless scoring system.
If epee is the weapon of patient, defensive strategy, then saber is its
polar opposite. In saber, the rules of right of way strongly favor the
fencer who attacks first, and a mere graze by the blade against the lamé
registers a touch with the scoring machine. These circumstances
naturally make saber a fast, aggressive game, with fencers rushing their
opponent from the moment their referee gives the instruction to fence.
In fact, a lopsided saber match can literally be over in seconds. As
fending off the attack of a skilled opponent is nearly impossible, saber
fencers very rarely purposely take the defensive. However, when forced
to do so, they often go all-out using spectacular tactical combinations
in which victory or defeat is determined by a hair's breadth.
Athens was the first Olympics to feature a Women's Saber event.
To learn more, please
visit -
http://www.usfencing.org |